8. -Classic- Choose up to 5 features you feel shouldâÂÂve been added to the game.
Download Content that continues on the main story of Oblivion after itâÂÂs completed. (The Plot: Mehrunes Dagon has a twin sister whoâÂÂs out to avenge the death of her brother by crushing Cyrodiil.)
Imperial K-9: Guard Dogs that are in full support with the Imperial Legion Soldiers. Their tough armor allows them to resist 25% damage from physical attacks compared to that of an ordinary dog.
Royal K-9: The highest tier of Dog animal in the game. Restricted to only the Royal Palaces, these dogs are as big as a horse, and can resist 20% damage from that of an ordinary dog. Royal K-9 appears later on when the player is at high levels.
A spell that teleports you back to the entrance of the current explored dungeon. The spell can only be used in a dungeon itself, and only when enemies arenâÂÂt nearby. (Magic Type: Restoration, Requires Skill level of 50)
A spell that controls the weather; clear, cloud, fog, rain/snow, or Oblivion Gate Weather. (Magic Type: Alteration)
A spell that allows you to Conjurat up a flying creature. Even better! You can aboard this creature & fly all over Cyrodiil till your heartâÂÂs content. The higher your skill level is, the longer youâÂÂll be able to remain airborne. (Magic Type: Conjuration, Requires Skill level of 25; Requires Access to the Arcane University)
A few more buildings placed in towns.
A Bakery Shop: From the cold town of Bruma comes the sweetest tastiest treats that warms you up the moment you eat.
Pub Mini-Games: As the same suggests, you can put your septums on the line as you play mini games that could very well increase the weight of your wallet.
Potheads: Though you wonâÂÂt be able to become one yourself, youâÂÂll find the occasional pothead in the low class areas & alleyways town smoking it up.
Children: Those annoying little buggers are always getting into trouble. (Due to real-life laws, all children are set as âÂÂEssentialâ and cannot die.)
Imperial City Arena â Tournament: Not just your complex rating system. This tournament happens only on the first day of each month, compromised with 128 participants from all over Cyrodiil. To whoever makes it through those 7 rounds will be the champion for that month, earning them a (leveled) prize & gold.
A secondary arena, found in the Planes of Oblivion. (Though youâÂÂll probably lose access to it once the main story is completed, so use it wisely)
The ability to use an Unarmed marshal arts throwing technique, allowing you to instantly knock your opponents down. The ability is taught by advanced trainers of the Fighters Guild. (Requires an Unarmed Skill of 75; Requires FighterâÂÂs Guild Membership, Requires Fighters Guild Rank of âÂÂDefenderâÂÂ)
The ability to set bushes & trees on-fire, turning them into nothing but a black crisp. (Spawns back after a 3-Day Cell Reset Period)
The ability to dig holes with the use of a shovel. You can also use spells to dig up the terrain. (Digging with shovels will drain Fatigue. The amount drained is determined by the amount of Strength the player has.)(Magic Type: Alteration, Requires Skill level ranging from 0 to 100)
The ability to use Pick-axes in the cave dungeons the same fashion as shovel-digging. Sometimes you can even uncover hidden passages with it, allowing for deeper exploration.
The ability to use the Rake item as a gardening tool, allowing you to collect more ingredients when harvesting items on farms.
The ability to climb trees. Your Acrobatics skill determines which trees you can climb, and your Athletics skill determines how fast your Fatigue is drained. When it hits 0 you just drop right down. Be careful!
The ability to chop down trees with a strong enough Blunt weapon. (Spawns back after a 3-Day Cell Reset Period)
The ability to destroy wooden boxes & barrels.
The ability to cook, combining food items together to make an exquisite dish.
The ability to invent your own weapons & armor! The results are determined by a variety of skills; Armorer, Blade, Blunt, Heavy Armor, Light Armor, Marksman, and a little bit of Luck. (Out of respect for Bethesda, it would not be possible to invent the strongest equipment in the game using this method, but itâÂÂs defiantly effective at low & mid levels.)
The ability to pass out from not treating certain diseases or illnesses. (When you pass out you are teleported to the nearest safehouse found on your map such as an inn, village, or town. A guard will be there to explain that if he hadnâÂÂt found you sooner than you might not have made it. If your bounty is over 1000 then youâÂÂll wake up in a jail cell instead, with the guard explaining that he arrested you in while you were unconscious. Also, if you pass out in an Ayleid Ruins, Planes of Oblivion, or anywhere on Shivering Isles then a guard will not able to help you, and in which case itâÂÂs just death.)
The ability to pass out from drinking too much. (Same rules as passing out from not treating diseases or illnesses apply. The only difference is that the guard will try to encourage you to not drink so much.)
The ability to sleep with prostitutes. (Imperial City only. Results in gaining 1 Infany point (cannot extend beyond 20). Cannot sleep with prositutes as a Vampire. Arena Champions get free of charge!)
The ability to threaten others through speech dialogue. The effectiveness of it is determined by your Speechcraft skill, and a little bit of Luck. (Successful threats lead to more information, or even free items! Unsuccessful threats often lead that person to turn hostile, or to nothing happening. Threatening a town civilian always adds 50 gold to your fine regardless of wither or not it was successful. Lastly, threatening a Town Guard will never work, and you'll just be fined for Assault.)
Amputation of body parts.
A companion whom you develop a personal relationship with in the main oblivion storyline. The results of that relationship is determined by your actions (Fame/Infany), and the quests youâÂÂve completed within the guilds.
An added rare animation of NPCâÂÂs (or Non-Playable Characters) crying when they sit down. This animation is a more common occurrence in Kvatch, or when youâÂÂve failed to complete certain quests properly.
None of the Above.